The theme of our conference is „The Science of Gaming and Simulation for a World in Systemic Crises“. We particularly invite contributions that address the generation of knowledge, design and impact through gaming and simulation, and reflective papers that explore the scientific foundations of the field.

For each submission, we invite the authors to refer to the papers presenting the work of the ISAGA SIG on Game Science as a frame of reference. (See here)

Submissions on topics with the following focus are particularly welcome:

  • Ontological and epistemological analysis of gaming and simulation branches
  • The relation between the player and artificial intelligence, big data and automation
  • The reality of Augmented and virtual reality
  • Civil preparedness for disaster
  • Sustainability and climate change
  • Resilience and adaptability
  • City and spatial planning, infrastructure use or development (transport, energy, water…)
  • National and international conflicts
  • Dealing with crisis and disaster management
Following the tradition since 2013, a selection of the papers will be published as post-proceedings with Springer Lecture Notes in Computer Science.

Types of Contributions

We look forward to receiving numerous submissions and a lively participation in our conference. You can submit entries for the following categories. All submissions will be subjected to peer review and assigned to suitable discussion and presentation formats. The online submission portal is open now:

ConfTool

Categories of submissions:

  • Scientific Papers
  • Workshops
  • Outside the box

Scientific papers present qualitative or quantitative empirical research and discuss findings. Submissions that offer background research, literature reviews, or theoretical analyses on specific topics are also welcome.

Accepted papers will allow for an oral presentation of the work during an interactive paper session. We highly encourage submissions that align with the above-mentioned theme of the conference. Full and short papers may be submitted, covering mature results or addressing early work.

All papers will be peer-reviewed double-blind. It is planned to publish excellent short and long papers  after the conference. Publication channels are subject to change. Springer Lecture Notes in Computer Science post-proceedings for selected papers has been secured.

Please take note on the following requirements:

  • Papers must be written in UK English
  • Abstracts must be within 150-250 words
  • Papers shall be about 6-15 pages including abstract, figures, tables, and references
  • Paper format must follow the Springer LNCS format. (more information here)
  • Please submit your papers in anonymised form via Conftool

Deadlines

Scientific Papers: March 16, 2026
Workshops: March 31, 2026
Outside the box: March 31, 2026